←
The VIP: Ambush
Bring it to your club
A featured game · One day · Teams of four

Hide your VIP.

Ambush theirs. The final’s already played.

16 to 64 playersGroups of fourNet, any handicapOne round
Scroll
01 · The format

Three matches. One round.

Teams of four, in groups of four. A normal 18, split three ways.

  • Holes 1–6, 7–12, 13–18: a six-hole match against each team in your group.
  • Win a hole: 1 point. Tie it: half each.
  • Nobody waits: the matches are worked out from the cards.
02 · The VIP

Somebody has to count.

On every hole, one player is your VIP. Their net score always counts, plus your best other.

Everyone carries four or five holes, at least one in every six. You choose who carries which, in secret, before the first tee.

03 · The ambush

Strike where it hurts.

One ambush in each match. On the hole you strike, their VIP loses a stroke.

  • Hit: their VIP gets a stroke there, and loses it.
  • Dud: their VIP gets no stroke there. Nothing to take.
  • Ambush broken: they lose the stroke and make birdie anyway. +1 to them.
04 · The bluff

So hide them.

Everybody at the club knows everybody’s handicap. Nobody knows your schedule.

The high handicap with two strokes on the hardest hole is the obvious target. So is that where you put him? Or your scratch player, with no stroke to lose?

05 · The blackout

No scores. No leaks.

Your phone keeps your card and your picks. That’s all it shows.

Foxes · hole 45 · 6 · 6 · 6
Your VIP on 5Linda
Wolves’ VIPs● ● ●
Ambushed?● ● ●
06 · The Hidden Final

They’ve already played the final.

The group winners meet over the same 18 holes, worked out from the same round. The 18th is worth two.

Every team lays two Final Ambushes before it tees off, blind, against whoever it might meet. Nobody knows who won until the clubhouse TV plays it back.

07 · Your move

Lay an ambush.

You’re the Foxes, playing the Wolves over holes 1–6. Read their handicaps, pick one hole, and watch it play out. It’s played by the real Ambush engine.

You are the Foxes

The Wolves

Pick a hole to strike

Holes 1–6

Foxes0Wolves0
08 · Run for you

The whole day, handled.

Picks, cards, checks and the show: all in the app.

Team phones

Hide your VIPs, lay your ambushes, keep your card. Works without signal.

Pro shop

The draw, a green check as each team’s picks come in, the cards, the lock.

Locked at the tee

Picks count only if they reach the club before the shotgun. No changing your mind on the 9th.

Clubhouse TV

Every match on your course, every ambush stamped, the Hidden Final, the champion.

One day · Teams of four · Groups and a Hidden Final

Bring the Ambush
to your club.

Contact us

16 to 64 players · Net, any handicap · Built for the clubhouse